

They may only wear the following types of armor: Leather, padded, studded Hand crossbow, dagger, dart, hand axe, javelin, knife, quarterstaff, scourge, Thus Jesters may become proficient only in the blowgun, Proficiencies: Jesters spend most of their lives entertaining othersīy playing the role of the fool or the clown. Live in a constant state of borderline insanity. Most people enjoy having a Jester about, they raise morale, entertain,Īnd make great scapegoats when problems arise.Īre flamboyant, outrageous, and ridiculous. To have a good time and enjoy sharing their mirth and merriment with others. Jesters are known by many names: fools, clowns, jokers, buffoons, etc. They may only use small weapons and must be of chaotic alignment.ĭexterity 14, must be chaotic in alignment.

Of the Enchantment/Charm school and priest spells of the Charm sphere. Jesters are immune to attacks that cause insanityĪnd gain a saving throw bonus equal to their level vs.

They may also use Joking to modify the reaction of individuals

Jester may aggravate an opponent such that all they want to do is attack This Luck does not apply to attack rolls, damage rolls, initial character Throws, initiative, proficiency checks, thief skill checks, ability Because of Fool's Luck, they receive a +1īonus (+5%) on armor class and almost all die rolls including saving Outrageous, and ridiculous performers entertain for a living, often the Evil Legion of Dr.Jesters are comedians, fools, clowns and buffoons.
